It's a busy Saturday morning. We've got doctor appointments first thing at 9 & 9:30am. (Thank goodness for Nurse Practitioners with Saturday hours. After that, we have an hour-ish, and then it's time for KPOT followed by grocery shopping. Of course, this means I woke up nauseous as fuck this morning. It seems to be easing up as I drink something, but that sucked . I was full out gagging while I waited for my coffee to brew. Hopefully, it settles all the way down, because I want my smoked garlic pork belly, but we'll see. I'm going to attempt to dunk a cookie in my coffee in a couple of minutes, so we'll see how that goes.
Work was fun. I learned about Flouroscopy and MRIs, which was kind of cool. We took a couple of calls, with me controlling her screen, and thus her EPIC while she talked. There weren't many calls by the time we logged in after covering both modalities, so mostly we just talked. We're probably not ever going to be buddies, but friendly coworkers is good enough.
After that, it was time to get ready for game. We had a couple interruptions, one when Yoda wouldn't come back in the house and was barking his face off outside, and one when Dad choked on a pill and I heard my sister ask if he needed an ambulance. (He did not, he just needed to cough his face off for a little while.) As always, game was a lot of fun. They encountered the Giff who killed Jess' character, Skink, and just utterly *dunked* on her. It was awesome. And then we got one round into the boss fight, which should be hopefully challenging.
There's a certain perception that once players reach a certain level, it's impossible to challenge them. I don't agree. As one of my players,
weyrlady, said "it's only impossible if your GM isn't mean enough." (I'm going to have that put on my tombstone.). I will admit, the Giff was one of my favorite NPCs. The party was actually terrified of her. When one player ducked down the alley that I had her hiding in, and I said "roll perception" the tension of the table ratcheted up. And then, I revealed the token, and got a chorus of "No thank you" and "Oh, shit." it did my little DM heart good. And because I'm a good DM, I then let them beat the unholy hell out of her, and take her evil soul eating sword to destroy on the magic eating anvil.
I find that I have to remember to put on deodorant before game. It's fun stress, but my body reacts tot eh stress part, and ignores that it's fun that I enjoy, and I sweat hardcore during D&D. It's kind of cool, the amound of adrenaline that will flood the system when you have to make a particular roll, or in my case, you're trying not to murder your entire party on accident.
I got a new toy! I picked up a portable second monitor for D&D. When I'm running one of my Roll20 modules, it'll let me drag npc character sheets and maybe Discord to the other window. When I'm running an independent game, and there's a PDF of the adventure, that's when it'll really shine. I won't have to flip between the PDF and the game! So exciting!
Okay, feeling a little less pukey now. Going to go forth and grab something for breakfast. Everyone have an excellent day!
Work was fun. I learned about Flouroscopy and MRIs, which was kind of cool. We took a couple of calls, with me controlling her screen, and thus her EPIC while she talked. There weren't many calls by the time we logged in after covering both modalities, so mostly we just talked. We're probably not ever going to be buddies, but friendly coworkers is good enough.
After that, it was time to get ready for game. We had a couple interruptions, one when Yoda wouldn't come back in the house and was barking his face off outside, and one when Dad choked on a pill and I heard my sister ask if he needed an ambulance. (He did not, he just needed to cough his face off for a little while.) As always, game was a lot of fun. They encountered the Giff who killed Jess' character, Skink, and just utterly *dunked* on her. It was awesome. And then we got one round into the boss fight, which should be hopefully challenging.
There's a certain perception that once players reach a certain level, it's impossible to challenge them. I don't agree. As one of my players,
I find that I have to remember to put on deodorant before game. It's fun stress, but my body reacts tot eh stress part, and ignores that it's fun that I enjoy, and I sweat hardcore during D&D. It's kind of cool, the amound of adrenaline that will flood the system when you have to make a particular roll, or in my case, you're trying not to murder your entire party on accident.
I got a new toy! I picked up a portable second monitor for D&D. When I'm running one of my Roll20 modules, it'll let me drag npc character sheets and maybe Discord to the other window. When I'm running an independent game, and there's a PDF of the adventure, that's when it'll really shine. I won't have to flip between the PDF and the game! So exciting!
Okay, feeling a little less pukey now. Going to go forth and grab something for breakfast. Everyone have an excellent day!