beanside: Papa Perpetua V from Ghost (Default)
beanside ([personal profile] beanside) wrote2022-07-24 06:19 am

The sun is a deadly laser

And just like that D&D weekend is over, and it's back to work. Boo. It also begins my week of doing three people's jobs, so that should be fun. And, of my three minions for Sunday, two are out, so technically, I'll probably be doing four or five people's jobs. Not on my list of good things. I will ask for help if I get in the weeds, but of course, that's assuming my manager bothers to come in now that she's given her two weeks notice. I know I spend a lot of time bored, but this was not how I wanted to fix it. And, I know at least coworker J mentioned that I was going to be overwhelmed with his work in addition to coworker M's.

And while I'm the only one currently trained to do M's job, the delivery updates, plenty of people know how to do J's and my reports and could help out. And don't get me started on the stupidity of me being the only other person on Sundays and Mondays who knows how to do the report. We really should have more people trained on it. On Friday and Saturday when M and I are off, the manager has to do it. It's a long, fiddly process that requires some proficiency in Excel, but there's gotta be someone who understands it other than me. I got exactly a week of training. Two days of learning, then three days of being supervised while doing it. It's a lot of little steps, but it's not fucking rocket science. So far, the attempts to train anyone else to do it have failed and I'm not sure why, since I wasn't in on the training.

Oh well, I'm going to have a tier system of what will get done. The delivery updates take priority. After that, I'll rotate whose reports get done, if I have time. If they only get done every other day, then the transport companies will have to deal. And presumably, even if my manager isn't in, my former manager will be there if I need to beg for help.

Yesterday, I had to go out into the icky heat, but I got dad his fucking sausages from the Amish. Holy shit the place was crowded! I got my meats and got out. I'd planned to stop at the pretzel place and the bakery, but both places were utterly mobbed, and I just didn't have the bandwith for standing in lines. Plus, it was making my skin crawl, being that close to people. Social distancing was not really happening. Though more people than I expected had masks on, so that was nice. I'm debating on cooking the sausage tonight, because that sounds really good. But, I also have some defrosted ground beef I could cook. I was thinking about sloppy Joes. I don't know. I'll see what I feel like doing when I get off work, I suppose.

Yesterday afternoon, we had our Monster of the Week game, where all my hunter's past deeds are coming home to roost. The focus this week was the Varangian Guard, an organization who believes that it's their holy war to exterminate all of the supernatural creatures in the world. Since our hunter's home town of West Ferry is a bit of a nexus for the weird, they've set up shop there, and have been making a dent in the cryptid population. Unfortunately, they don't differentiate between the cryptids who want to eat humans vs the ones who just want to live their lives. This has put them at odds with the hunters who just want things to be chill and protect the peace.

They started out by doing big magic to see where the Guard were located. They found that it's a worldwide organization, based out of Rome, but there are tendrils across the world. They found that the group in West Ferry is based out of three locations: An office building downtown under the business name Vact, St. Dominics of Maria church in the historic district, and a sprawling mansion located in the old money part of the suburbs.

They decide to scope out the church first, and take one of the tours. It's a lovely church, with a strange combination of divine, human and demonic magic signatures. During the tour, with the help of an invisibility spell, the Divine sneaks off to check out the places they aren't being shown. They head down to the crypt, and immediately take fire damage as the guard spell goes off. They shrug off the damage and do a quick scan of the tombs, finding a variety of weaponry. A scan of the choir loft shows blood and a strange milky fluid staining the floor. A scrying spell shows three of the Guard struggling with a doppelganger and eventually subduing them and saying something about transport.

In the main chapel, the rest of the team are freaked out when mob boss Michael Shaunessy walks in. The team is in good with the Franchetti mob family, and are therefore the Shaunessy's sworn enemies.

The Sorcerer and his Apprentice quickly send Michael into a doze in a pew, giving them time to get out. The Sorcerer scrys and sees the priest come up to Michael and ask about a shipment. The mob is supplying weapons to the Guard! Michael also says that he has a drug they might be interested in. It gives men the strength of ten men and the ferocity of the wolf. The Shaunessy sorceress has been working on this formula for some time, and now it is perfected. They will deliver at midnight.

The team head to the mansion, planning to rescue the doppelganger. They sneak in, but are busted by a Librarian, a magic user who has cut his own tongue out so as not to reveal the secrets of the order. They're teleported into the Library, where three of the Guard and three more Librarians wait.

The fight is swift, and the baddies are soon subdued. The Flake and the Expert take this time to raid the library, taking as many books as is humanly possible. They head down as the smoke detector in the library goes off due to some smoldering curtains from a wayward blast.

Downstairs, they find the cells with a bigfoot, the doppelganger and a human. It's Olivia, the deputy mayor who they've had issues with. Turns out there's a Divine masquerading as Olivia, stirring the populace against the supernatural.

The Apprentice sets explosive charges everywhere she goes. They head to the labs and find that they were experimenting with the doppelganger blood to try to imbue the Guard with their shape-changing ability. "Ever notice how hypocritical these cults are? No, it's evil unless we do it."

They scoop up all the available tech, and bolt, setting off all the bombs as they run away. The mansion sags on its foundation, and one wing crumbles into itself.

We leave it there, with the team preparing to disrupt the mob's midnight delivery of guns and drugs to the church.

Okay, I suppose it's time for me to put on my big girl pants and deal with work. Ugh. Everyone have a wonderful Sunday!